
This odd little puzzlegame proved to be replete
with opportunities for surprises and fine points of play, as shown in
the following answer, which proves that the first player should score
seven boxes by beginning with a line from G to H. If the second player
then marks from J to K, the first will score two boxes by marking from
K to O and P to L, and will then play the waiting move, L to H,
instead of scoring two more boxes. The other player now scores the two
boxes by G and K, and is then compelled to make a play which gives the
first player five others. If, when the first player marks from G to H,
the second player marks CG, BF, EF, and then makes the waiting play
of MN, which scores four more boxes. It is this sharp play of giving
your opponent two boxes so as to then get four which constitutes the
pretty points of the game. 


I should play MN. My opponent may play HL, and I
play CD. (If he had played CD, I should have replied HL, leaving the
same position.) The best he can now do is DH (scoring one), but, as he
has to play again, I win the remaining eight squares. 
