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Escape
Escape
from Terrypaton.com
Use the mouse to slide the pieces to get the King Piece to the exit. Beat 20 levels to win the game. Some levels are easier, but some levels are really hard! A sliding block puzzle from Terrypaton.com.
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Auditorium
Auditorium
from Cipher Prime
The Primary Goal of Auditorium is to guide your Flow into the various Audio Containers. As you fill those Containers, light transforms into sound. Given enough light, the containers will begin to sing together in a symphony, providing the ultimate Harmony of Flow. More rules can be found here.
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Black Knight-Insurrection
Black Knight-Insurrection
from Game Jacket
Choose your path and follow the star. Move the Black Knight by clicking on the cell with an arrow on it. Pushing some buttons on the floor can be useful. But be aware of some other chess-men on the way. 40 levels.
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Hexiom
Hexiom
from TurboGames.com
Turn all tiles yellow by dragging and placing them next to exactly as many other tiles as the number they are showing. Tiles turn green when next to too few other tiles, or red if next to too many. 40 levels. Created by Matthew Stradwick.
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4D Sudoku
4D Sudoku
from 4dsudoku.net
27 cubes. Arrange them in a square block so that each possible 3x3 section contains the numbers 1 to 9, with no repetitions. All the numbers in each 3x3 section, row or column must be oriented the same way.
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Sleepy Head: An Online Cartoon Puzzle
Sleepy Head: An Online Cartoon Puzzle
from Smart-Kit
Looks very funny at first sight: just 16 comic strip pictures to be arranged in the correct order. A very hard puzzle in reality where every subtle clue matters. Don't even bet how long it will take you to produce the final cartoon.
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Puzzle Box
Puzzle Box
from MERJ
Get the yellow polygon down in the cube, so it would open itself. If you watch closely to the loading display you will get a quick flash of the solution. The parts available to move/rotate are always highlighted with arrows while rolling over.
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Qink
Qink
from MyGame.com
Use WASD or arrow keys to turn the cube. Select an area of the cube by dragging your mouse, then pick a shape to fill it. All shapes must be used in such a way that any cube's face is colored in one color only.
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Untouchable 11
Untouchable 11
by Peter Grabarchuk
Put 11 hexaminoes within a board so that no two pieces touch each other even at a corner. Three different challenges: easy, medium, and hard. Presented as a visual-spatial puzzle contest at Smart-Kit.
Play  |  Contest  |  Source
Z-Rox
Z-Rox
from Smart-Kit
A letter, a number, a symbol, a shape or an object invisibly floats upwards. What you can see is a spot where it passes through horizontal line. Feels like "seeing through a line." Guess what the object is. Once you know it - type your answer. The answers are in English and can be words. By Evil-Dog.
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Creaky 3D
Creaky 3D
by Taneda Yosai
Turn over the rows and the columns until a one colored square is reached. Multilevel puzzle game with the levels from 3x3 to 8x8. Finding the proper algorithm of turning can ease the solving process significantly.
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Erich's Full-House Puzzles
Erich's Full-House Puzzles
by Erich Friedman
A maze in which you have to find the starting square first, and then visit all open squares with a blue runner which always runs straight, as far as possible, stopping only when blocked by the grid's edge, a black square, or a square already visited. Presented at ClickMazes as Java version by Andrea Gilbert.
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Spin-In 1
Spin-In 1
from Puzzle4u.com
Get Smiley out of the board. For this just tilt the board using the four arrow keys on your keyboard. A neat multilevel Flash version by Alex Polonsky.
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Bumping Squares
Bumping Squares
by Serhiy and Peter Grabarchuk
A 3x3 sliding block puzzle where the pieces change they colors (blue or yellow) as they slide around, depending on what pieces they bump into. Multilevel puzzle set with 12 challenges. Presented at UniPuzzle.com.
Play  |  Source
Casual Gameplay Design Competition #2
Casual Gameplay Design Competition #2
from Casual Gameplay
15-in-1 puzzle game slideshow. Select any puzzle in the bottom row and find the rules to it in the "Comments or questions about Puzzle..." link below. Sequel to Casual Gameplay Design Competition #1 from Casual Gameplay.
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Holey Rectangle
Holey Rectangle
by Junichi Yananose
Each of the 16 L-shaped pieces has two semicircles cut off from it. Place all the 16 pieces with no overlapping on the 6x8 board so that 16 full circles appear. To rotate a piece, drop it onto a respective pad at right.
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JigScale
JigScale
from tallhatDesign
Choose a shape by clicking on it. Then move it using your mouse or arrow keys. Goal - fit the shapes neatly inside the grid. You can rotate the shapes and... scale them. The latter is the option which makes this 5-level puzzle set quite an addictive thing.
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Magic Square Puzzle
Magic Square Puzzle
by Dubi Kaufman
Arrange a 4x4 square from 16 jigsaw pieces with numbers 0-15 on them so that the total of each row and column in the square is equal to 30. Click on a piece to pick it up and click again to drop it.
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The Eight Queens
The Eight Queens
from Novel Games
Put 8 chess queens on the board so that they don't capture each other. A queen can capture another queen if it is on the same row horizontally, vertically, or diagonally.
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Paperblocks
Paperblocks
by Gordon L. Hempton
A 3D Tetris with Soma pieces! It looks and feels harder than its famous 2D predecessor, but at the same time it is a great tool to train your spatial imagination. While the 3D pieces fall down try to rotate and move them in order to complete layers. A completed layer will then disappear. Complete and remove as many layers as possible. Each next level is faster.
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Vexed
Vexed
from OutsideOfSociety
A remake of the Vexed puzzle game originally written by James McCombe. Move similar color blocks together, causing them to disappear. The blocks can be dragged to either the right or left and fall down in the empty spaces. 12 levels, each of 59/60 challenges.
Play  |  Source
Casual Gameplay Design Competition #1
Casual Gameplay Design Competition #1
from Casual Gameplay
21-in-1 puzzle game slideshow. Select any puzzle in the bottom row and find the rules to it in the "Comments or questions about Puzzle..." link below. Some rules are quite intuitive.
Play  |  Source
Pearls Before Swine
Pearls Before Swine
from transience
A Flash game of classic Nim. The pearls are grouped in three rows. You take alternative turns with your opponent. On your turn you may remove as many pearls as you like from any one row. Your goal is to leave the last pearl for your opponent to take. It can happen your opponent wins instantly. But note, there is a certain strategy which allows you to win instead.
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Rolling Block
Rolling Block
from Toshio T
One more Java version of the famous Rolling Block maze game. Click the arrows to roll a 1x1x2 block and get it from the start position marked with the red square to the goal position marked with blue square. You cannot roll the block onto the obstacles on your way. Four levels to play.
Play  |  Source
Peg Solitaire
Peg Solitaire
from Gamedesign
A 3D Flash variation on the Solitaire theme. Jump over another peg (ball) and remove it. The last peg should be on the black spot. Several levels of difficulty. You are playing against the time on each level. When a level is completed 15 seconds are added.
Play  |  Source
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Last Updated: January 14, 2013 top
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